TOYOTA CELICA GT-FOUR ST205 1994
-------------------------------------------------------------------------------------------------------------------------------
To install mods you need OpenIV

Instructions :

---------------------------------------------------------
ADD-ON :

Manual installation :

1.Go on OpenIV, click on "Edit mode"

2.Put the folder "celg4" in Grand Theft Auto V\mods\update\x64\dlcpacks

3.Next, go to : Grand Theft Auto V\mods\update\update.rpf\common\data\

4.You must edit dlclist.xml, so extract anywhere you want

5.Then add this at last line :
		<Item>dlcpacks:/celgt4/</Item>

6.If your game crashes , you maybe need to download a gameconfig to avoid crashes.

7.With a trainer, make enter name manually and write "celgt4".

8.The car should spawn.

---------------------------------------------------------

Automatic installation :

1.Double-click on "AUTOMATIC INSTALLATION.oiv"

2.Follow the instructions that are in the installer

---------------------------------------------------------
REPLACE :

1.In the archive, take the 3 files in "Replace" and put them anywhere

2.Go on OpenIV in Edit Mode

3.Go to Grand Theft Auto V\mods\update\x64\dlcpacks\mpchristmas2017\dlc.rpf\x64\levels\gta5\vehicles\mpchristmas2017.rpf\ and replace the 3 files named "sentinel3"

4.In Grand Theft Auto V\mods\update\x64\dlcpacks\mpchristmas2017\dlc.rpf\common\data\levels\gta5, extract vehicles.meta, search "sentinel3" and paste this (for good position, etc):

    <Item>
      <modelName>sentinel3</modelName>
      <txdName>sentinel3</txdName>
      <handlingId>SENTINEL3</handlingId>
      <gameName>sentinel3</gameName>
      <vehicleMakeName>UBERMACH</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash />
      <layout>LAYOUT_LOW</layout>
      <coverBoundOffsets>DOMINATOR_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND_MID</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.120000" z="0.030000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.030000" z="-0.040000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.055000" z="0.020000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.035000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.133000" y="0.228000" z="0.468000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
      <PovCameraOffset x="0.000000" y="-0.145000" z="0.590000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.070000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.070000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.279400" />
      <wheelScaleRear value="0.279400" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.700000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        500.000000
        500.000000
        500.000000
        500.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.85" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="90" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="20" />
      <flags>FLAG_RECESSED_HEADLIGHT_CORONAS FLAG_HAS_LIVERY FLAG_SPAWN_ON_TRAILER FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS FLAG_PARKING_SENSORS FLAG_EXTRAS_ALL FLAG_EXTRAS_STRONG</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_BANSHEE</dashboardType>
      <vehicleClass>VC_SPORT</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_DOMINATOR_FRONT_LEFT</Item>
        <Item>STD_DOMINATOR_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>

5.You can remplace the handling (mods\update\x64\dlcpacks\mpchristmas2017\dlc.rpf\common\data) by an other I made for the add-on. 
If you already modified the handling with others mods, just search "sentinel3". After the search, copy and paste this :

    <Item type="CHandlingData">
      <handlingName>SENTINEL3</handlingName>
      <fMass value="1100.000000" />
      <fInitialDragCoeff value="2.000000" />
      <fPercentSubmerged value="85.000000" />
      <vecCentreOfMassOffset x="0.000000" y="0.000000" z="0.500000" />
      <vecInertiaMultiplier x="1.000000" y="1.200000" z="1.600000" />
      <fDriveBiasFront value="0.000000" />
      <nInitialDriveGears value="5" />
      <fInitialDriveForce value="0.190000" />
      <fDriveInertia value="1.100000" />
      <fClutchChangeRateScaleUpShift value="1.250000" />
      <fClutchChangeRateScaleDownShift value="1.300000" />
      <fInitialDriveMaxFlatVel value="225.000000" />
      <fBrakeForce value="0.200000" />
      <fBrakeBiasFront value="0.650000" />
      <fHandBrakeForce value="0.600000" />
      <fSteeringLock value="41.000000" />
      <fTractionCurveMax value="2.550000" />
      <fTractionCurveMin value="1.750000" />
      <fTractionCurveLateral value="21.500000" />
      <fTractionSpringDeltaMax value="0.150000" />
      <fLowSpeedTractionLossMult value="1.000000" />
      <fCamberStiffnesss value="0.000000" />
      <fTractionBiasFront value="0.500000" />
      <fTractionLossMult value="1.000000" />
      <fSuspensionForce value="1.600000" />
      <fSuspensionCompDamp value="0.800000" />
      <fSuspensionReboundDamp value="1.300000" />
      <fSuspensionUpperLimit value="0.100000" />
      <fSuspensionLowerLimit value="-0.100000" />
      <fSuspensionRaise value="0.000000" />
      <fSuspensionBiasFront value="0.500000" />
      <fAntiRollBarForce value="0.300000" />
      <fAntiRollBarBiasFront value="0.550000" />
      <fRollCentreHeightFront value="0.380000" />
      <fRollCentreHeightRear value="0.400000" />
      <fCollisionDamageMult value="0.700000" />
      <fWeaponDamageMult value="1.000000" />
      <fDeformationDamageMult value="0.700000" />
      <fEngineDamageMult value="1.500000" />
      <fPetrolTankVolume value="65.000000" />
      <fOilVolume value="5.000000" />
      <fSeatOffsetDistX value="0.000000" />
      <fSeatOffsetDistY value="0.000000" />
      <fSeatOffsetDistZ value="0.000000" />
      <nMonetaryValue value="55000" />
      <strModelFlags>440010</strModelFlags>
      <strHandlingFlags>0</strHandlingFlags>
      <strDamageFlags>0</strDamageFlags>
      <AIHandling>AVERAGE</AIHandling>
      <SubHandlingData>
        <Item type="CCarHandlingData">
          <fBackEndPopUpCarImpulseMult value="0.075000" />
          <fBackEndPopUpBuildingImpulseMult value="0.030000" />
          <fBackEndPopUpMaxDeltaSpeed value="0.250000" />
        </Item>
        <Item type="NULL" />
        <Item type="NULL" />
      </SubHandlingData>
    </Item>

---------------------------------------------------------
TUNING : WORKS FOR ADD-ON ONLY /!\

Tuning parts :
- 4 front bumpers
- 2 rear bumpers
- 2 rollcage
- 2 side skirts
- 1 bonnet
- 1 seat (driver and passenger)
- 1 exhaust
- 4 spoilers
---------------------------------------------------------
TEMPLATE :

	For template, extract the texture named "template.dds" on desktop. Next import it with a logicial like photoshop to edit
the skin as you want, and next save it as the same name of "template" and replace the texture of the ytd file by your new texture.
And if next you want the stock car (without template), replace the texture "template" by "NoTemplate", that is in the archive.

-------------------------------------------------------------------------------------------------------------------------------------
WIPERS

To have working wiper, you'll need that mod : Windscreen Wipers by Yoha and I'm Not Mental

https://fr.gta5-mods.com/scripts/car-wipers

---------------------------------------------------------

Thanks for download !

So, good game !

Model is from Forza Horizon 3 : Gamemodels.ru
Conversion to Gta V : Theoasterix
Scripts : Theoasterix
Screenshots : Theoasterix




